Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 147 days ago
5 / 8 / 3
K / D / A
61.5%
Kill participation
985.2
Damage / min
9,101g
400.9 gold / min
22
5 placed · 2 cleared
150
6.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNINAJIRACHl#4562
Ryze · Top
3 / 4 / 8
34.4% KP
10,140
12.8% share
9,085g
150 CS · 6.6/m
Irode#EUW
Graves · Jungle
6 / 2 / 7
40.6% KP
13,863
17.5% share
10,968g
169 CS · 7.4/m
i miss csgo#1481
Annie · Mid
4 / 2 / 6
31.3% KP
15,639
19.7% share
10,470g
201 CS · 8.9/m
From One To Five#tori
Kalista · ADC
10 / 2 / 7
53.1% KP
23,199
29.2% share
14,760g
237 CS · 10.4/m
Thumbs Down#4847
Pyke · Support
9 / 3 / 9
56.3% KP
16,498
20.8% share
9,526g
25 CS · 1.1/m
Red side
DefeatComeBackFromHell#Back
Cassiopeia · Top
5 / 7 / 2
53.8% KP
16,476
25.6% share
10,190g
183 CS · 8.1/m
Sheiden#1234
Karthus · Jungle
5 / 8 / 3
61.5% KP
22,363
34.7% share
9,101g
150 CS · 6.6/m
bro#han
Zed · Mid
2 / 4 / 1
23.1% KP
12,728
19.8% share
9,459g
178 CS · 7.8/m
Singe defiguré#singe
Ezreal · ADC
1 / 7 / 0
7.7% KP
8,342
13% share
7,372g
150 CS · 6.6/m
MENTALMONK#CN1
Karma · Support
0 / 6 / 5
38.5% KP
4,505
7% share
5,558g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
