Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 146 days ago
6 / 5 / 4
K / D / A
90.9%
Kill participation
481.7
Damage / min
11,088g
515.3 gold / min
22
6 placed · 2 cleared
154
7.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPareto Principle#ITA
Garen · Top
1 / 4 / 0
9.1% KP
8,127
14.3% share
7,057g
163 CS · 7.6/m
Sheiden#1234
Jayce · Jungle
6 / 5 / 4
90.9% KP
10,364
18.2% share
11,088g
154 CS · 7.2/m
bro#han
Yone · Mid
3 / 8 / 5
72.7% KP
17,562
30.9% share
8,049g
170 CS · 7.9/m
Alahel#EUW
Aurelion Sol · ADC
1 / 5 / 2
27.3% KP
14,540
25.6% share
7,592g
172 CS · 8/m
LAMINE YAMAL#BET
Rell · Support
0 / 5 / 5
45.5% KP
6,202
10.9% share
5,156g
31 CS · 1.4/m
Red side
VictoryErsin#643
Camille · Top
6 / 1 / 2
29.6% KP
17,217
21.6% share
10,387g
213 CS · 9.9/m
Yukino7#cat
Poppy · Jungle
5 / 3 / 10
55.6% KP
11,446
14.4% share
9,449g
150 CS · 7/m
remnant 他是唯#nenad
Irelia · Mid
11 / 5 / 11
81.5% KP
30,060
37.7% share
14,241g
209 CS · 9.7/m
Kite Machine#2015
Kai'Sa · ADC
5 / 0 / 9
51.9% KP
16,940
21.2% share
12,819g
208 CS · 9.7/m
Pehrson#EUW
Rakan · Support
0 / 3 / 20
74.1% KP
4,091
5.1% share
6,914g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
