Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 146 days ago
18 / 3 / 10
K / D / A
77.8%
Kill participation
1,352.2
Damage / min
19,192g
603.5 gold / min
32
14 placed · 3 cleared
238
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrentoan#EUW
Sion · Top
1 / 4 / 2
9.7% KP
13,814
10.6% share
9,955g
246 CS · 7.7/m
Asta#BARK
Kha'Zix · Jungle
10 / 10 / 3
41.9% KP
34,872
26.7% share
17,076g
230 CS · 7.2/m
Marty Supreme#BEAST
Orianna · Mid
7 / 6 / 5
38.7% KP
29,210
22.4% share
12,236g
245 CS · 7.7/m
十十十#2109
Lucian · ADC
13 / 7 / 4
54.8% KP
42,722
32.7% share
16,647g
268 CS · 8.4/m
Eskiper#EUW
Braum · Support
0 / 9 / 17
54.8% KP
10,050
7.7% share
8,649g
28 CS · 0.9/m
Red side
VictorySol Goodman#EUW
Syndra · Top
5 / 4 / 11
44.4% KP
32,882
21.6% share
15,593g
266 CS · 8.4/m
Sheiden#1234
Lee Sin · Jungle
18 / 3 / 10
77.8% KP
42,999
28.2% share
19,192g
238 CS · 7.5/m
Ekko the Neeko#EUW
Ekko · Mid
10 / 8 / 7
47.2% KP
32,328
21.2% share
15,046g
256 CS · 8.1/m
Layana#Meow
Miss Fortune · ADC
2 / 10 / 9
30.6% KP
23,557
15.5% share
14,190g
233 CS · 7.3/m
MadalBemm#EUW
Neeko · Support
1 / 6 / 24
69.4% KP
20,490
13.5% share
10,129g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
