Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 146 days ago
12 / 9 / 14
K / D / A
74.3%
Kill participation
1,255.5
Damage / min
14,420g
515.3 gold / min
24
6 placed · 1 cleared
196
7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqweasdx#EUW
Kog'Maw · Top
7 / 11 / 4
26.8% KP
31,202
21% share
10,440g
170 CS · 6.1/m
非選別者 Kenryuu#25th
Talon · Jungle
14 / 7 / 10
58.5% KP
34,364
23.1% share
15,793g
211 CS · 7.5/m
Xaro#1337
Cassiopeia · Mid
5 / 6 / 14
46.3% KP
32,561
21.9% share
12,306g
201 CS · 7.2/m
Abner#EUW0
Smolder · ADC
14 / 4 / 8
53.7% KP
43,975
29.5% share
17,430g
293 CS · 10.5/m
CC VICTORIA#SOCIO
Soraka · Support
1 / 7 / 21
53.7% KP
6,723
4.5% share
8,905g
19 CS · 0.7/m
Red side
Defeatjahazeb#EUW
Renekton · Top
4 / 7 / 4
22.9% KP
17,458
15% share
11,836g
210 CS · 7.5/m
Sheiden#1234
Sylas · Jungle
12 / 9 / 14
74.3% KP
35,132
30.1% share
14,420g
196 CS · 7/m
DrApantsak#1821
Kalista · Mid
13 / 8 / 5
51.4% KP
33,789
29% share
17,341g
248 CS · 8.9/m
183cm 75kg 17cm#GOD
Senna · ADC
5 / 9 / 8
37.1% KP
20,519
17.6% share
13,057g
196 CS · 7/m
drown the light#CN1
Rakan · Support
1 / 8 / 18
54.3% KP
9,810
8.4% share
8,179g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
