Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 145 days ago
16 / 6 / 12
K / D / A
90.3%
Kill participation
1,321.1
Damage / min
19,786g
597.2 gold / min
44
6 placed · 7 cleared
276
8.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMayheim#EUW
Kayle · Top
7 / 4 / 7
45.2% KP
21,153
17% share
15,264g
260 CS · 7.8/m
Sheiden#1234
Naafiri · Jungle
16 / 6 / 12
90.3% KP
43,772
35.3% share
19,786g
276 CS · 8.3/m
Kandy Killer#EUW
Yasuo · Mid
4 / 12 / 6
32.3% KP
21,245
17.1% share
12,875g
276 CS · 8.3/m
LeagueοfLegend#EUW
Cassiopeia · ADC
2 / 10 / 8
32.3% KP
21,218
17.1% share
12,269g
215 CS · 6.5/m
ΚΤΕΛ Σπάρτης#23100
Zoe · Support
2 / 7 / 15
54.8% KP
16,718
13.5% share
10,031g
45 CS · 1.4/m
Red side
Victoryqweasdx#EUW
K'Sante · Top
8 / 4 / 11
48.7% KP
23,529
18.3% share
13,698g
232 CS · 7/m
HOPE#EVE
Evelynn · Jungle
10 / 7 / 5
38.5% KP
28,781
22.4% share
14,528g
202 CS · 6.1/m
TeaZing#Liebe
Twisted Fate · Mid
5 / 5 / 13
46.2% KP
26,562
20.6% share
16,203g
250 CS · 7.5/m
SLENDOOOO#DAC
Draven · ADC
14 / 10 / 10
61.5% KP
39,256
30.5% share
20,183g
272 CS · 8.2/m
paolocannone#222
Blitzcrank · Support
2 / 5 / 25
69.2% KP
10,599
8.2% share
10,325g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
