Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 144 days ago
7 / 5 / 1
K / D / A
28.6%
Kill participation
387.5
Damage / min
14,934g
538.2 gold / min
32
4 placed · 4 cleared
252
9.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJeyrus#Jey
Tristana · Top
14 / 4 / 5
50% KP
38,443
34.7% share
16,180g
246 CS · 8.9/m
Jacobmolly#1234
Vayne · Jungle
4 / 4 / 5
23.7% KP
11,968
10.8% share
12,476g
200 CS · 7.2/m
iwanan#7596
Kog'Maw · Mid
15 / 7 / 6
55.3% KP
45,711
41.3% share
15,000g
206 CS · 7.4/m
TWTV kockunero#MID
Ashe · ADC
5 / 7 / 8
34.2% KP
10,183
9.2% share
12,284g
187 CS · 6.7/m
CristianKirby#EUW
Taric · Support
0 / 6 / 15
39.5% KP
4,412
4% share
7,942g
43 CS · 1.5/m
Red side
DefeatFinnguy#EUW
Urgot · Top
4 / 7 / 3
25% KP
9,139
9.1% share
10,347g
183 CS · 6.6/m
Sheiden#1234
Ambessa · Jungle
7 / 5 / 1
28.6% KP
10,753
10.7% share
14,934g
252 CS · 9.1/m
Stream Lexie Liu#dance
Zoe · Mid
9 / 8 / 4
46.4% KP
23,935
23.7% share
10,859g
176 CS · 6.3/m
Nothing much#EUW
Ziggs · ADC
4 / 6 / 9
46.4% KP
37,702
37.4% share
12,995g
262 CS · 9.4/m
brr brr patapim#HELIX
Quinn · Support
4 / 12 / 12
57.1% KP
19,376
19.2% share
9,545g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
