Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 144 days ago
6 / 6 / 4
K / D / A
55.6%
Kill participation
751.6
Damage / min
11,838g
502 gold / min
19
2 placed · 4 cleared
190
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
2 / 8 / 2
22.2% KP
14,974
24.5% share
10,821g
186 CS · 7.9/m
Sheiden#1234
Jayce · Jungle
6 / 6 / 4
55.6% KP
17,725
28.9% share
11,838g
190 CS · 8.1/m
Katashi#Mid
LeBlanc · Mid
5 / 7 / 4
50% KP
17,727
29% share
8,977g
140 CS · 5.9/m
Howl#Ebbe
Yasuo · ADC
3 / 11 / 3
33.3% KP
6,857
11.2% share
8,398g
132 CS · 5.6/m
YorozuyaShrimpy#EUW
Zilean · Support
2 / 6 / 11
72.2% KP
3,949
6.4% share
6,832g
15 CS · 0.6/m
Red side
VictoryAhsokaa#EUW
Quinn · Top
8 / 3 / 4
31.6% KP
15,666
19% share
12,573g
208 CS · 8.8/m
Ulair#Aer
Kindred · Jungle
7 / 3 / 6
34.2% KP
15,941
19.3% share
12,617g
206 CS · 8.7/m
iwanan#7596
Naafiri · Mid
13 / 5 / 8
55.3% KP
29,194
35.3% share
13,723g
193 CS · 8.2/m
ΚΤΕΛ Σπάρτης#23100
Brand · ADC
4 / 4 / 9
34.2% KP
11,960
14.5% share
10,833g
177 CS · 7.5/m
Kral Batuuu#kral
Bard · Support
6 / 3 / 11
44.7% KP
9,826
11.9% share
8,839g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
