Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 144 days ago
8 / 9 / 7
K / D / A
48.4%
Kill participation
858.5
Damage / min
12,178g
508.1 gold / min
17
6 placed · 1 cleared
166
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
7 / 9 / 6
41.9% KP
21,753
19.9% share
10,159g
161 CS · 6.7/m
Sheiden#1234
Quinn · Jungle
8 / 9 / 7
48.4% KP
20,575
18.8% share
12,178g
166 CS · 6.9/m
iwanan#7596
Kog'Maw · Mid
10 / 13 / 3
41.9% KP
31,642
28.9% share
11,724g
172 CS · 7.2/m
183cm 75kg 17cm#GOD
Kai'Sa · ADC
5 / 10 / 12
54.8% KP
25,358
23.1% share
12,290g
188 CS · 7.8/m
brr brr patapim#HELIX
Janna · Support
1 / 11 / 21
71% KP
10,217
9.3% share
7,602g
19 CS · 0.8/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
5 / 5 / 10
28.8% KP
18,758
16.6% share
11,373g
200 CS · 8.3/m
Goku#Q120
Naafiri · Jungle
18 / 6 / 9
51.9% KP
28,286
25% share
14,378g
153 CS · 6.4/m
JHXN#1283
Lissandra · Mid
7 / 6 / 17
46.2% KP
24,979
22.1% share
12,858g
212 CS · 8.8/m
Purple Hyacinth#Aimer
Fiora · ADC
8 / 8 / 8
30.8% KP
16,939
15% share
13,511g
165 CS · 6.9/m
Spear Shot#1111
Pantheon · Support
14 / 6 / 12
50% KP
24,256
21.4% share
12,769g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
