Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 143 days ago
2 / 4 / 6
K / D / A
57.1%
Kill participation
687.6
Damage / min
10,088g
395.6 gold / min
35
7 placed · 3 cleared
196
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathe cant she cant#i can
Camille · Top
6 / 5 / 3
64.3% KP
14,362
22.3% share
10,896g
173 CS · 6.8/m
Sheiden#1234
Ambessa · Jungle
2 / 4 / 6
57.1% KP
17,534
27.3% share
10,088g
196 CS · 7.7/m
chovy enjoyer#00000
Galio · Mid
4 / 4 / 3
50% KP
15,405
23.9% share
9,204g
205 CS · 8/m
Tate McRae#Diva
Ahri · ADC
1 / 7 / 1
14.3% KP
9,779
15.2% share
8,267g
184 CS · 7.2/m
can we click#tysm
Nautilus · Support
1 / 7 / 8
64.3% KP
7,256
11.3% share
6,697g
23 CS · 0.9/m
Red side
VictoryTTVEmploid#EUW75
Jayce · Top
1 / 5 / 10
40.7% KP
19,583
24.3% share
9,421g
230 CS · 9/m
clean moves#011
Hecarim · Jungle
10 / 1 / 13
85.2% KP
17,228
21.4% share
14,569g
241 CS · 9.5/m
Amelia#EUW12
Akali · Mid
5 / 3 / 10
55.6% KP
16,470
20.4% share
11,043g
229 CS · 9/m
Whirlwind Yasuo#ttv
Yasuo · ADC
7 / 2 / 9
59.3% KP
12,428
15.4% share
12,944g
217 CS · 8.5/m
G2 Labrov#8085
Senna · Support
4 / 3 / 17
77.8% KP
14,979
18.6% share
9,433g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
