Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Ranked Solo/Duo · 143 days ago
5 / 5 / 10
K / D / A
42.9%
Kill participation
602.8
Damage / min
14,677g
477.6 gold / min
32
13 placed · 3 cleared
279
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDragon#grawr
Yone · Top
4 / 12 / 1
23.8% KP
17,627
17.3% share
12,500g
256 CS · 8.3/m
Yoshikage Kira#ilyy
Lee Sin · Jungle
9 / 7 / 3
57.1% KP
18,301
18% share
14,902g
210 CS · 6.8/m
Annie IRL#Annie
Annie · Mid
3 / 5 / 6
42.9% KP
25,761
25.3% share
11,228g
257 CS · 8.4/m
good teamluck#dbt
Zyra · ADC
4 / 6 / 4
38.1% KP
31,322
30.8% share
12,993g
267 CS · 8.7/m
Trailblazer#005
Morgana · Support
1 / 5 / 12
61.9% KP
8,706
8.6% share
10,196g
42 CS · 1.4/m
Red side
VictorySheiden#1234
Veigar · Top
5 / 5 / 10
42.9% KP
18,525
16.9% share
14,677g
279 CS · 9.1/m
cranos#3162
Nocturne · Jungle
16 / 6 / 8
68.6% KP
37,196
34% share
17,639g
239 CS · 7.8/m
Spear Shot#1111
Pantheon · Mid
9 / 2 / 12
60% KP
28,424
25.9% share
14,875g
230 CS · 7.5/m
TURBOMECHANICSXD#F1ST
Caitlyn · ADC
3 / 3 / 7
28.6% KP
15,705
14.3% share
15,394g
290 CS · 9.4/m
Snouke#NERO
Leona · Support
2 / 5 / 13
42.9% KP
9,693
8.8% share
9,251g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
