Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 143 days ago
8 / 7 / 9
K / D / A
45.9%
Kill participation
613.9
Damage / min
14,018g
445 gold / min
28
6 placed · 4 cleared
197
6.3 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDJ AATROX#DEATH
K'Sante · Top
6 / 4 / 11
45.9% KP
19,644
15.8% share
13,896g
228 CS · 7.2/m
Sheiden#1234
Ambessa · Jungle
8 / 7 / 9
45.9% KP
19,338
15.5% share
14,018g
197 CS · 6.3/m
Yellow Flash#raizy
Cassiopeia · Mid
4 / 8 / 14
48.6% KP
22,775
18.3% share
10,920g
211 CS · 6.7/m
Yoshikage Kira#ilyy
Xayah · ADC
18 / 7 / 9
73% KP
51,475
41.4% share
22,509g
323 CS · 10.3/m
Xrusi kai Kafes#444
Leona · Support
1 / 12 / 24
67.6% KP
11,207
9% share
9,533g
26 CS · 0.8/m
Red side
DefeatGASSY#TROLL
Singed · Top
5 / 6 / 18
60.5% KP
20,331
13.8% share
11,615g
162 CS · 5.1/m
Silva#EUW2
Jarvan IV · Jungle
7 / 6 / 18
65.8% KP
27,274
18.5% share
13,400g
211 CS · 6.7/m
VAEII#EUW
Hwei · Mid
7 / 4 / 11
47.4% KP
37,656
25.6% share
12,043g
219 CS · 7/m
qweasdzxcsad#2203
Kai'Sa · ADC
16 / 7 / 12
73.7% KP
50,262
34.2% share
19,422g
260 CS · 8.3/m
Yasuraoka Hanabi#EUW
Nautilus · Support
3 / 14 / 22
65.8% KP
11,537
7.8% share
9,274g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
