Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 142 days ago
6 / 3 / 4
K / D / A
47.6%
Kill participation
618.4
Damage / min
11,159g
445.8 gold / min
28
6 placed · 0 cleared
192
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Jayce · Top
8 / 5 / 6
66.7% KP
28,147
32.1% share
13,911g
213 CS · 8.5/m
Sheiden#1234
Sylas · Jungle
6 / 3 / 4
47.6% KP
15,481
17.6% share
11,159g
192 CS · 7.7/m
SPIDERMAN#FNPP
Akshan · Mid
1 / 8 / 2
14.3% KP
13,933
15.9% share
7,348g
163 CS · 6.5/m
Tout Gentil#ADC
Kai'Sa · ADC
1 / 8 / 5
28.6% KP
17,799
20.3% share
9,786g
204 CS · 8.1/m
Park Chaeyoung#Slow
Seraphine · Support
5 / 9 / 6
52.4% KP
12,363
14.1% share
7,804g
28 CS · 1.1/m
Red side
VictoryNoxian Might#rank1
Cho'Gath · Top
4 / 6 / 0
12.1% KP
14,904
16% share
9,173g
168 CS · 6.7/m
Serenity#2551
Shaco · Jungle
11 / 1 / 6
51.5% KP
20,509
22% share
12,551g
208 CS · 8.3/m
chovy enjoyer#00000
Galio · Mid
3 / 3 / 10
39.4% KP
11,729
12.6% share
10,591g
209 CS · 8.3/m
vrika janthia#GOATS
Ezreal · ADC
13 / 7 / 7
60.6% KP
34,142
36.6% share
14,259g
210 CS · 8.4/m
Aeolus#GOD11
Janna · Support
2 / 4 / 22
72.7% KP
11,969
12.8% share
9,321g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
