Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 142 days ago
15 / 4 / 7
K / D / A
64.7%
Kill participation
985.8
Damage / min
19,845g
669.3 gold / min
28
4 placed · 2 cleared
273
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMELANDER#ftb
Cassiopeia · Top
8 / 6 / 7
44.1% KP
15,201
14.7% share
13,588g
222 CS · 7.5/m
Sheiden#1234
Ambessa · Jungle
15 / 4 / 7
64.7% KP
29,229
28.3% share
19,845g
273 CS · 9.2/m
Tea#2299
Vex · Mid
6 / 11 / 14
58.8% KP
22,186
21.4% share
11,218g
187 CS · 6.3/m
DavidOfficialLPs#Real
Senna · ADC
0 / 4 / 22
64.7% KP
15,131
14.6% share
12,851g
191 CS · 6.4/m
qwefqwefqwfe#qwefq
Zoe · Support
5 / 6 / 19
70.6% KP
21,685
21% share
10,930g
47 CS · 1.6/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
7 / 7 / 10
54.8% KP
26,162
26.3% share
11,735g
214 CS · 7.2/m
AT Mephisto#EUW
Naafiri · Jungle
4 / 8 / 7
35.5% KP
11,229
11.3% share
11,209g
189 CS · 6.4/m
VAEII#EUW
LeBlanc · Mid
11 / 5 / 5
51.6% KP
33,400
33.5% share
12,466g
204 CS · 6.9/m
yuukiyuukster#yuuki
Lux · ADC
9 / 4 / 12
67.7% KP
23,600
23.7% share
16,597g
230 CS · 7.8/m
Silva#EUW2
Nautilus · Support
0 / 10 / 9
29% KP
5,270
5.3% share
7,145g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
