Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 142 days ago
7 / 3 / 10
K / D / A
51.5%
Kill participation
917.8
Damage / min
13,953g
480 gold / min
41
14 placed · 3 cleared
221
7.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySingularityDOSS#FKEU
Vayne · Top
10 / 7 / 4
38.9% KP
26,319
22.3% share
12,729g
211 CS · 7.3/m
Boda#win
Sylas · Jungle
10 / 6 / 15
69.4% KP
25,626
21.7% share
15,261g
180 CS · 6.2/m
TheRoyalKanin#EUW
Anivia · Mid
6 / 4 / 12
50% KP
27,270
23.1% share
13,073g
247 CS · 8.5/m
Notiko#EUW01
Corki · ADC
7 / 8 / 9
44.4% KP
30,284
25.6% share
13,479g
226 CS · 7.8/m
ville valo#EUW22
Poppy · Support
3 / 8 / 14
47.2% KP
8,655
7.3% share
8,724g
30 CS · 1/m
Red side
DefeatZONGO LE DOZO#Kled
Kennen · Top
4 / 11 / 4
24.2% KP
22,215
17.6% share
10,874g
198 CS · 6.8/m
Sheiden#1234
Lee Sin · Jungle
7 / 3 / 10
51.5% KP
26,678
21.1% share
13,953g
221 CS · 7.6/m
Miralis Funesto#MH3U
Gwen · Mid
7 / 9 / 4
33.3% KP
28,485
22.5% share
14,055g
184 CS · 6.3/m
qweasdzxcsad#2203
Kalista · ADC
12 / 6 / 9
63.6% KP
38,876
30.7% share
17,350g
263 CS · 9/m
LEBOUCHERRRRRRR#EUW
Nautilus · Support
3 / 7 / 14
51.5% KP
10,277
8.1% share
8,766g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
