Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 142 days ago
7 / 10 / 6
K / D / A
39.4%
Kill participation
849.9
Damage / min
14,979g
513 gold / min
37
7 placed · 5 cleared
244
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeadly#9381
Rumble · Top
6 / 4 / 9
38.5% KP
16,460
13.4% share
14,049g
265 CS · 9.1/m
ReZero#Ram
Naafiri · Jungle
10 / 7 / 7
43.6% KP
21,191
17.2% share
14,953g
187 CS · 6.4/m
fubgun#exile
Viktor · Mid
7 / 7 / 18
64.1% KP
49,185
40% share
15,394g
271 CS · 9.3/m
qweasdzxcsad#2203
Draven · ADC
12 / 7 / 8
51.3% KP
24,708
20.1% share
19,792g
268 CS · 9.2/m
Xixauxas#POLLO
Pyke · Support
4 / 8 / 21
64.1% KP
11,380
9.3% share
12,031g
29 CS · 1/m
Red side
DefeatBarsas#BRAND
Brand · Top
10 / 8 / 2
36.4% KP
30,224
31% share
12,155g
205 CS · 7/m
Sheiden#1234
Graves · Jungle
7 / 10 / 6
39.4% KP
24,818
25.4% share
14,979g
244 CS · 8.4/m
Yellow Flash#raizy
Cassiopeia · Mid
9 / 8 / 4
39.4% KP
19,747
20.2% share
12,289g
202 CS · 6.9/m
Soldier#0710
Caitlyn · ADC
7 / 5 / 2
27.3% KP
17,098
17.5% share
14,861g
281 CS · 9.6/m
ˇ 滅 ˇ#69999
Karma · Support
0 / 8 / 15
45.5% KP
5,647
5.8% share
8,393g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
