Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 142 days ago
6 / 6 / 1
K / D / A
31.8%
Kill participation
484.9
Damage / min
10,754g
464.9 gold / min
17
5 placed · 0 cleared
169
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduller#dull
Xin Zhao · Top
2 / 6 / 3
22.7% KP
14,052
24% share
7,479g
155 CS · 6.7/m
Sheiden#1234
Ambessa · Jungle
6 / 6 / 1
31.8% KP
11,218
19.1% share
10,754g
169 CS · 7.3/m
Robi#diff
Azir · Mid
1 / 2 / 4
22.7% KP
9,544
16.3% share
8,096g
195 CS · 8.4/m
feel something#alone
Draven · ADC
11 / 10 / 3
63.6% KP
16,434
28% share
12,340g
170 CS · 7.3/m
Bisgaard#Mid
Nautilus · Support
2 / 9 / 12
63.6% KP
7,402
12.6% share
7,648g
21 CS · 0.9/m
Red side
VictoryAlex#BQG3
Irelia · Top
2 / 3 / 4
18.2% KP
10,420
12.9% share
10,841g
243 CS · 10.5/m
Polish Prodigyヅ#dylu
Sylas · Jungle
12 / 2 / 8
60.6% KP
25,510
31.6% share
14,791g
195 CS · 8.4/m
Nem#Ag0ny
Viktor · Mid
5 / 4 / 11
48.5% KP
24,540
30.4% share
11,281g
216 CS · 9.3/m
Tifna#EUW
Ashe · ADC
10 / 5 / 12
66.7% KP
15,526
19.2% share
12,892g
169 CS · 7.3/m
SingularityDOSS#FKEU
Pyke · Support
4 / 8 / 8
36.4% KP
4,796
5.9% share
7,466g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
