Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 142 days ago
12 / 4 / 5
K / D / A
56.7%
Kill participation
942.8
Damage / min
13,188g
587 gold / min
25
6 placed · 3 cleared
197
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchmuseyone#BZZ
Yone · Top
0 / 8 / 1
6.7% KP
8,226
12.7% share
6,872g
182 CS · 8.1/m
cokkolay#hehe
Talon · Jungle
2 / 6 / 3
33.3% KP
9,105
14.1% share
8,047g
149 CS · 6.6/m
Nem#Ag0ny
Vex · Mid
4 / 8 / 2
40% KP
17,713
27.4% share
8,121g
137 CS · 6.1/m
2809200320062000#2809
Zeri · ADC
9 / 4 / 2
73.3% KP
23,787
36.8% share
13,687g
237 CS · 10.5/m
TheRoyalKanin#EUW
Nautilus · Support
0 / 5 / 8
53.3% KP
5,880
9.1% share
6,199g
15 CS · 0.7/m
Red side
Victorygattouz0#1win
Anivia · Top
5 / 0 / 16
70% KP
15,012
17.5% share
10,726g
205 CS · 9.1/m
Sheiden#1234
Graves · Jungle
12 / 4 / 5
56.7% KP
21,181
24.7% share
13,188g
197 CS · 8.8/m
ESCIK#EU1
Viktor · Mid
7 / 3 / 8
50% KP
23,525
27.4% share
11,094g
206 CS · 9.2/m
SORS EST PARATUS#VISUM
Ezreal · ADC
0 / 5 / 11
36.7% KP
14,163
16.5% share
9,305g
177 CS · 7.9/m
Sutol#kata
Ekko · Support
6 / 3 / 11
56.7% KP
11,988
14% share
8,406g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
