Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Defeat
Ranked Solo/Duo · 141 days ago
5 / 5 / 3
K / D / A
57.1%
Kill participation
828.3
Damage / min
13,734g
470.9 gold / min
31
5 placed · 6 cleared
240
8.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTea#2299
Maokai · Top
2 / 5 / 5
50% KP
27,262
21.7% share
10,820g
255 CS · 8.7/m
Sheiden#1234
Kindred · Jungle
5 / 5 / 3
57.1% KP
24,160
19.2% share
13,734g
240 CS · 8.2/m
zwaker#T1WIN
Ahri · Mid
4 / 7 / 7
78.6% KP
29,267
23.3% share
11,025g
229 CS · 7.9/m
KiRKADELL#EPSTN
Senna · ADC
3 / 1 / 8
78.6% KP
35,309
28.1% share
13,979g
240 CS · 8.2/m
Demente indigent#f14
Bard · Support
0 / 10 / 4
28.6% KP
9,584
7.6% share
6,794g
39 CS · 1.3/m
Red side
Victoryfxdx#love
Dr. Mundo · Top
1 / 1 / 12
46.4% KP
28,622
20.1% share
11,447g
228 CS · 7.8/m
Hamudis#JGL
Nocturne · Jungle
6 / 3 / 8
50% KP
18,483
13% share
13,811g
224 CS · 7.7/m
JHXN#1283
Lissandra · Mid
6 / 5 / 10
57.1% KP
34,553
24.3% share
12,424g
251 CS · 8.6/m
Soldier#0710
Varus · ADC
15 / 3 / 5
71.4% KP
53,455
37.6% share
17,972g
249 CS · 8.5/m
difficult age#xdx
Milio · Support
0 / 2 / 19
67.9% KP
7,164
5% share
9,000g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
