Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 141 days ago
10 / 7 / 3
K / D / A
92.9%
Kill participation
969
Damage / min
13,271g
559.6 gold / min
9
8 placed · 0 cleared
200
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKuno#EUS
Yasuo · Top
0 / 12 / 3
21.4% KP
12,329
16.9% share
7,095g
159 CS · 6.7/m
Jonkun#EUW
Rengar · Jungle
1 / 9 / 4
35.7% KP
7,936
10.9% share
8,200g
126 CS · 5.3/m
shining moon#awooo
Mel · Mid
2 / 6 / 2
28.6% KP
17,612
24.1% share
9,732g
231 CS · 9.7/m
Sheiden#1234
Caitlyn · ADC
10 / 7 / 3
92.9% KP
22,981
31.5% share
13,271g
200 CS · 8.4/m
MadelynCline#DM ME
Neeko · Support
1 / 8 / 8
64.3% KP
12,124
16.6% share
7,407g
24 CS · 1/m
Red side
Victoryhe cant she cant#i can
Camille · Top
9 / 3 / 4
31% KP
19,002
19.6% share
10,593g
185 CS · 7.8/m
closerın oğlu#kral
Graves · Jungle
14 / 0 / 7
50% KP
21,019
21.7% share
15,558g
257 CS · 10.8/m
JIHAN VIPER#지한처럼3
Ahri · Mid
6 / 2 / 14
47.6% KP
22,004
22.7% share
11,215g
200 CS · 8.4/m
GVO Alle Ballan#GVO
Karthus · ADC
8 / 7 / 10
42.9% KP
21,918
22.6% share
12,254g
167 CS · 7/m
VAMOS ESSE#SUP
Bard · Support
5 / 2 / 20
59.5% KP
12,956
13.4% share
8,743g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
