Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 140 days ago
13 / 9 / 15
K / D / A
63.6%
Kill participation
1,155.3
Damage / min
17,753g
562.1 gold / min
33
9 placed · 1 cleared
210
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
K'Sante · Top
2 / 8 / 7
27.3% KP
22,462
18.9% share
12,824g
289 CS · 9.2/m
Twight Wheeler#ŠKOLA
Viego · Jungle
18 / 6 / 7
75.8% KP
37,392
31.4% share
18,954g
195 CS · 6.2/m
karakoram2727#V8x3
Ahri · Mid
4 / 10 / 15
57.6% KP
26,092
21.9% share
12,116g
206 CS · 6.5/m
Aleykxar#STONK
Caitlyn · ADC
8 / 10 / 5
39.4% KP
24,743
20.8% share
15,019g
216 CS · 6.8/m
x z#090
Nautilus · Support
1 / 10 / 13
42.4% KP
8,454
7.1% share
8,722g
21 CS · 0.7/m
Red side
VictoryByron Love#1v9
Garen · Top
13 / 4 / 6
43.2% KP
37,748
24.1% share
17,600g
258 CS · 8.2/m
Sheiden#1234
Graves · Jungle
13 / 9 / 15
63.6% KP
36,489
23.3% share
17,753g
210 CS · 6.6/m
Nem#Ag0ny
Mel · Mid
12 / 9 / 12
54.5% KP
34,160
21.8% share
15,278g
259 CS · 8.2/m
IntAcc999#EUW
Lucian · ADC
4 / 6 / 11
34.1% KP
39,138
25% share
15,482g
248 CS · 7.9/m
EdgeOfAir#EUW
Milio · Support
2 / 5 / 18
45.5% KP
9,030
5.8% share
9,847g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
