Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 139 days ago
21 / 7 / 12
K / D / A
71.7%
Kill participation
1,670.1
Damage / min
27,120g
649.3 gold / min
43
6 placed · 9 cleared
371
8.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCripple#Gwen
Urgot · Top
18 / 10 / 8
65% KP
60,623
31.9% share
22,853g
302 CS · 7.2/m
Kite Machine#2015
Lee Sin · Jungle
9 / 9 / 21
75% KP
34,569
18.2% share
18,360g
298 CS · 7.1/m
Très nul est con#Golem
Malzahar · Mid
6 / 8 / 13
47.5% KP
31,839
16.8% share
21,410g
371 CS · 8.9/m
Dyenn#2444
Hwei · ADC
6 / 9 / 21
67.5% KP
50,012
26.3% share
18,042g
287 CS · 6.9/m
TF AON#TOTO
Galio · Support
1 / 11 / 27
70% KP
12,756
6.7% share
11,681g
49 CS · 1.2/m
Red side
Defeathe cant she cant#i can
Camille · Top
4 / 10 / 14
39.1% KP
24,994
12.3% share
16,447g
282 CS · 6.8/m
Sheiden#1234
Graves · Jungle
21 / 7 / 12
71.7% KP
69,753
34.3% share
27,120g
371 CS · 8.9/m
TwTv SharonMirza#99999
Naafiri · Mid
11 / 4 / 14
54.3% KP
45,133
22.2% share
21,118g
342 CS · 8.2/m
6 x 7 ニ 67#6767
Brand · ADC
7 / 10 / 23
65.2% KP
53,552
26.4% share
17,568g
236 CS · 5.7/m
Cribob#EUW0
Thresh · Support
3 / 10 / 26
63% KP
9,760
4.8% share
12,441g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
