Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 139 days ago
7 / 3 / 10
K / D / A
58.6%
Kill participation
554.4
Damage / min
11,350g
463.3 gold / min
30
12 placed · 2 cleared
169
6.9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKubuś#okok
Jax · Top
4 / 2 / 8
41.4% KP
16,024
20.5% share
9,326g
178 CS · 7.3/m
Sheiden#1234
Lee Sin · Jungle
7 / 3 / 10
58.6% KP
13,583
17.4% share
11,350g
169 CS · 6.9/m
twtv laabuk#0124
Annie · Mid
4 / 2 / 7
37.9% KP
17,212
22.1% share
9,464g
197 CS · 8/m
Ryuk#adc
Yunara · ADC
14 / 1 / 8
75.9% KP
26,636
34.1% share
17,276g
240 CS · 9.8/m
Xrusi kai Kafes#444
Rell · Support
0 / 3 / 20
69% KP
4,561
5.8% share
7,354g
17 CS · 0.7/m
Red side
DefeatNothing much#EUW
Aurora · Top
3 / 5 / 2
45.5% KP
24,486
36% share
9,948g
186 CS · 7.6/m
NattyNatt#2005
Rengar · Jungle
6 / 3 / 2
72.7% KP
15,678
23% share
11,099g
212 CS · 8.7/m
Tea#2299
Galio · Mid
1 / 6 / 4
45.5% KP
11,350
16.7% share
7,972g
171 CS · 7/m
Creepano#gfghs
Caitlyn · ADC
1 / 7 / 3
36.4% KP
11,837
17.4% share
10,238g
215 CS · 8.8/m
Patrick Jane#BOO
Alistar · Support
0 / 8 / 6
54.5% KP
4,752
7% share
5,987g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
