Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 138 days ago
12 / 6 / 17
K / D / A
63%
Kill participation
791.1
Damage / min
16,430g
540.5 gold / min
47
22 placed · 2 cleared
196
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheMilkshake#000
Gragas · Top
4 / 8 / 5
19.6% KP
12,368
10.7% share
12,033g
218 CS · 7.2/m
Sheiden#1234
Lee Sin · Jungle
12 / 6 / 17
63% KP
24,048
20.8% share
16,430g
196 CS · 6.4/m
Odysseus#131
Taliyah · Mid
6 / 6 / 16
47.8% KP
23,969
20.7% share
12,815g
235 CS · 7.7/m
Kaori#EUW33
Zeri · ADC
20 / 6 / 7
58.7% KP
40,508
35.1% share
22,083g
291 CS · 9.6/m
EINS seaz#0000
Nautilus · Support
4 / 5 / 27
67.4% KP
14,643
12.7% share
11,298g
27 CS · 0.9/m
Red side
Defeatbasil#fan
Cassiopeia · Top
10 / 5 / 5
48.4% KP
28,240
22.6% share
13,949g
266 CS · 8.8/m
reksai kitten#enjoy
Rek'Sai · Jungle
7 / 10 / 10
54.8% KP
23,082
18.5% share
13,050g
148 CS · 4.9/m
Reeker#KZN
Viktor · Mid
1 / 8 / 10
35.5% KP
28,799
23.1% share
10,803g
238 CS · 7.8/m
BasheLallish#MOB
Caitlyn · ADC
11 / 10 / 7
58.1% KP
34,772
27.8% share
15,918g
228 CS · 7.5/m
G2 Labrov#8085
Lux · Support
2 / 14 / 12
45.2% KP
9,988
8% share
9,088g
59 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
