Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 138 days ago
10 / 3 / 6
K / D / A
61.5%
Kill participation
816.1
Damage / min
16,041g
484.4 gold / min
45
7 placed · 8 cleared
304
9.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysw33t0fd34th#No1
Camille · Top
5 / 6 / 5
30.3% KP
20,622
16.1% share
13,312g
235 CS · 7.1/m
Hummelu#Hum
Vi · Jungle
5 / 11 / 13
54.5% KP
20,056
15.6% share
11,837g
181 CS · 5.5/m
fubgun#exile
Varus · Mid
10 / 1 / 8
54.5% KP
34,154
26.6% share
15,205g
298 CS · 9/m
Yoshikage Kira#ilyy
Ezreal · ADC
12 / 3 / 6
54.5% KP
35,524
27.6% share
18,919g
328 CS · 9.9/m
Ben Cristovao#BOMBI
Bard · Support
1 / 5 / 24
75.8% KP
18,126
14.1% share
10,329g
25 CS · 0.8/m
Red side
Defeat5 KILO PITTIK#EUWW
Jax · Top
8 / 6 / 5
50% KP
33,218
28.1% share
18,903g
307 CS · 9.3/m
Sheiden#1234
Graves · Jungle
10 / 3 / 6
61.5% KP
27,025
22.8% share
16,041g
304 CS · 9.2/m
Miralis Funesto#MH3U
Gwen · Mid
5 / 7 / 7
46.2% KP
26,707
22.6% share
12,549g
163 CS · 4.9/m
KED1111111#1310
Jhin · ADC
3 / 7 / 7
38.5% KP
22,122
18.7% share
14,386g
259 CS · 7.8/m
DK Poison Virgo#EUW
Renata Glasc · Support
0 / 10 / 10
38.5% KP
9,272
7.8% share
8,226g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
