Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 138 days ago
14 / 3 / 7
K / D / A
61.8%
Kill participation
866.2
Damage / min
17,149g
555.6 gold / min
37
16 placed · 1 cleared
249
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeks#Bin
Gnar · Top
6 / 5 / 10
47.1% KP
25,435
21.8% share
12,987g
237 CS · 7.7/m
Sheiden#1234
Lee Sin · Jungle
14 / 3 / 7
61.8% KP
26,738
22.9% share
17,149g
249 CS · 8.1/m
veve#7777
Riven · Mid
4 / 8 / 9
38.2% KP
15,732
13.5% share
12,819g
237 CS · 7.7/m
Miralis Funesto#MH3U
Gwen · ADC
3 / 9 / 4
20.6% KP
24,397
20.9% share
12,593g
207 CS · 6.7/m
Tea#2299
Elise · Support
7 / 14 / 13
58.8% KP
24,512
21% share
12,130g
47 CS · 1.5/m
Red side
Victorykeisoudo#ZTMY
Akali · Top
8 / 10 / 4
30.8% KP
29,156
20.9% share
11,328g
208 CS · 6.7/m
Kite Machine#2015
Graves · Jungle
9 / 4 / 8
43.6% KP
27,837
20% share
16,174g
288 CS · 9.3/m
Shourdy#EUW
K'Sante · Mid
9 / 7 / 18
69.2% KP
33,321
23.9% share
16,423g
241 CS · 7.8/m
Kaori#EUW33
Samira · ADC
7 / 5 / 9
41% KP
23,223
16.6% share
15,467g
256 CS · 8.3/m
Spear Shot#1111
Pantheon · Support
6 / 8 / 16
56.4% KP
25,947
18.6% share
11,437g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
