Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 138 days ago
12 / 1 / 6
K / D / A
54.5%
Kill participation
1,467.8
Damage / min
19,004g
492.8 gold / min
45
4 placed · 10 cleared
313
8.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeaky#ćelav
Gangplank · Top
4 / 5 / 6
30.3% KP
51,687
23.9% share
17,096g
343 CS · 8.9/m
Sheiden#1234
Nidalee · Jungle
12 / 1 / 6
54.5% KP
56,608
26.2% share
19,004g
313 CS · 8.1/m
Pareto Principle#ITA
Riven · Mid
5 / 6 / 4
27.3% KP
29,403
13.6% share
15,983g
257 CS · 6.7/m
VooZey#999
Ezreal · ADC
9 / 10 / 10
57.6% KP
58,974
27.3% share
20,663g
308 CS · 8/m
Wuiš#Iris
Nautilus · Support
3 / 5 / 21
72.7% KP
19,561
9% share
12,024g
26 CS · 0.7/m
Red side
VictoryVeigar v2#0000
Tryndamere · Top
7 / 4 / 8
55.6% KP
29,426
19% share
21,142g
446 CS · 11.6/m
fullmute all ty#EUW
Sylas · Jungle
4 / 5 / 7
40.7% KP
24,299
15.7% share
14,234g
246 CS · 6.4/m
Tea#2299
Vladimir · Mid
7 / 7 / 8
55.6% KP
46,905
30.2% share
17,314g
318 CS · 8.2/m
Purple Hyacinth#Aimer
Fiora · ADC
7 / 9 / 12
70.4% KP
45,434
29.3% share
20,708g
320 CS · 8.3/m
kolopak#322
Zilean · Support
2 / 8 / 12
51.9% KP
9,160
5.9% share
10,621g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
