Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 138 days ago
11 / 4 / 5
K / D / A
59.3%
Kill participation
865.6
Damage / min
14,284g
497.7 gold / min
33
15 placed · 2 cleared
215
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAshiL#0001
Varus · Top
8 / 8 / 12
54.1% KP
34,423
26.3% share
12,765g
172 CS · 6/m
chains#mcjka
Quinn · Jungle
12 / 4 / 11
62.2% KP
27,511
21% share
14,737g
226 CS · 7.9/m
i like turtles#zzzz
Dr. Mundo · Mid
3 / 5 / 11
37.8% KP
22,722
17.4% share
11,394g
216 CS · 7.5/m
bot#mune
Annie · ADC
10 / 5 / 11
56.8% KP
22,676
17.3% share
14,621g
220 CS · 7.7/m
Knurble Lux#EUW
Lux · Support
4 / 5 / 19
62.2% KP
23,547
18% share
10,721g
43 CS · 1.5/m
Red side
DefeatKazuya#3430
K'Sante · Top
6 / 8 / 3
33.3% KP
25,263
21.6% share
9,003g
145 CS · 5.1/m
Sheiden#1234
Lee Sin · Jungle
11 / 4 / 5
59.3% KP
24,844
21.2% share
14,284g
215 CS · 7.5/m
NEXT AD KING#FF15
Aurora · Mid
6 / 8 / 5
40.7% KP
38,583
33% share
11,410g
180 CS · 6.3/m
Espetos Maker#EUW
Aphelios · ADC
4 / 8 / 6
37% KP
17,932
15.3% share
13,096g
232 CS · 8.1/m
DK Poison Virgo#EUW
Bard · Support
0 / 9 / 17
63% KP
10,370
8.9% share
8,226g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
