Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 136 days ago
6 / 10 / 8
K / D / A
70%
Kill participation
910.8
Damage / min
14,613g
523.8 gold / min
31
5 placed · 4 cleared
225
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhomeless killa#EUW
Pantheon · Top
13 / 4 / 6
50% KP
38,340
28% share
14,499g
213 CS · 7.6/m
PΛRΛBΞLLUM#LENS
Xin Zhao · Jungle
7 / 5 / 13
52.6% KP
20,191
14.8% share
14,015g
204 CS · 7.3/m
gengar#EX094
Zoe · Mid
4 / 3 / 16
52.6% KP
21,108
15.4% share
12,330g
226 CS · 8.1/m
iwanan#7596
Yunara · ADC
6 / 4 / 8
36.8% KP
37,829
27.6% share
16,345g
277 CS · 9.9/m
Knurble Lux#EUW
Lux · Support
8 / 5 / 11
50% KP
19,364
14.2% share
11,002g
38 CS · 1.4/m
Red side
DefeatZeroSan#Beast
Garen · Top
5 / 5 / 3
40% KP
17,617
19.8% share
9,726g
155 CS · 5.6/m
Sheiden#1234
Graves · Jungle
6 / 10 / 8
70% KP
25,412
28.6% share
14,613g
225 CS · 8.1/m
JHXN#1283
Smolder · Mid
4 / 8 / 3
35% KP
20,443
23% share
10,961g
243 CS · 8.7/m
ginsengstacy#EUW
Vladimir · ADC
4 / 7 / 2
30% KP
16,289
18.3% share
11,018g
221 CS · 7.9/m
chovy enjoyer#00000
Galio · Support
1 / 8 / 9
50% KP
9,121
10.3% share
7,388g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
