Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 136 days ago
7 / 9 / 7
K / D / A
51.9%
Kill participation
959.3
Damage / min
15,233g
428.5 gold / min
23
12 placed · 5 cleared
267
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Zaahen · Top
9 / 2 / 8
44.7% KP
61,484
32.2% share
18,903g
344 CS · 9.7/m
homeless killa#EUW
Pantheon · Jungle
6 / 7 / 13
50% KP
34,969
18.3% share
16,026g
265 CS · 7.5/m
ZeroSan#Beast
Annie · Mid
7 / 5 / 11
47.4% KP
36,653
19.2% share
14,230g
250 CS · 7/m
focus#102
Cassiopeia · ADC
15 / 3 / 15
78.9% KP
48,316
25.3% share
19,646g
286 CS · 8/m
Tea#2299
Nautilus · Support
1 / 10 / 21
57.9% KP
9,457
5% share
9,940g
36 CS · 1/m
Red side
DefeatNot ZeroOo#EUW
Dr. Mundo · Top
0 / 6 / 3
11.1% KP
28,229
21.8% share
14,249g
289 CS · 8.1/m
peaceful Raven#RF7
Master Yi · Jungle
5 / 5 / 13
66.7% KP
24,202
18.7% share
16,213g
281 CS · 7.9/m
ginsengstacy#EUW
Vladimir · Mid
13 / 6 / 5
66.7% KP
34,886
26.9% share
15,539g
281 CS · 7.9/m
Sheiden#1234
Ezreal · ADC
7 / 9 / 7
51.9% KP
34,104
26.3% share
15,233g
267 CS · 7.5/m
MrScheißguy#EU1
Pyke · Support
2 / 12 / 11
48.1% KP
8,281
6.4% share
9,627g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
