Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 135 days ago
5 / 9 / 4
K / D / A
56.3%
Kill participation
631.2
Damage / min
12,159g
421.7 gold / min
16
4 placed · 3 cleared
188
6.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynostalgiaaaaaaaa#4322
Jax · Top
8 / 1 / 8
53.3% KP
17,617
20.2% share
13,582g
199 CS · 6.9/m
goths add me#1v9
Hecarim · Jungle
11 / 3 / 13
80% KP
19,805
22.7% share
16,254g
273 CS · 9.5/m
Heroic#Herc
Ahri · Mid
1 / 7 / 12
43.3% KP
20,081
23.1% share
10,000g
188 CS · 6.5/m
GUMADRUXY#NEF
Jinx · ADC
8 / 4 / 12
66.7% KP
25,602
29.4% share
17,529g
289 CS · 10/m
WiIIyrex Fanboy#EUW
Taric · Support
2 / 1 / 21
76.7% KP
3,996
4.6% share
9,125g
30 CS · 1/m
Red side
DefeatUJustGotHasagiD#HehNt
Yasuo · Top
3 / 6 / 4
43.8% KP
17,629
17.2% share
11,710g
263 CS · 9.1/m
Sheiden#1234
Ambessa · Jungle
5 / 9 / 4
56.3% KP
18,201
17.8% share
12,159g
188 CS · 6.5/m
Furby#EUW
Veigar · Mid
4 / 4 / 4
50% KP
25,403
24.8% share
11,831g
272 CS · 9.4/m
Vaden#EUW12
Karthus · ADC
3 / 6 / 8
68.8% KP
35,246
34.4% share
13,250g
261 CS · 9.1/m
BàninoCucciolosò#SOFT
Alistar · Support
1 / 5 / 9
62.5% KP
5,962
5.8% share
7,571g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
