Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 134 days ago
16 / 1 / 4
K / D / A
58.8%
Kill participation
1,237.6
Damage / min
18,105g
692.4 gold / min
28
5 placed · 2 cleared
298
11.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjahazeb#EUW
Renekton · Top
5 / 2 / 7
35.3% KP
12,927
13.3% share
11,053g
211 CS · 8.1/m
Sheiden#1234
Graves · Jungle
16 / 1 / 4
58.8% KP
32,363
33.3% share
18,105g
298 CS · 11.4/m
yei#fei
Rumble · Mid
5 / 6 / 3
23.5% KP
24,956
25.7% share
11,963g
191 CS · 7.3/m
EnriuLoL#EUW
Mel · ADC
5 / 1 / 6
32.4% KP
16,058
16.5% share
11,554g
190 CS · 7.3/m
luvtarchi#1231
Anivia · Support
3 / 3 / 10
38.2% KP
10,854
11.2% share
8,414g
26 CS · 1/m
Red side
DefeatLeks#Bin
Varus · Top
0 / 11 / 2
15.4% KP
21,392
21% share
8,545g
193 CS · 7.4/m
Razboeni#6969
Hecarim · Jungle
5 / 7 / 6
84.6% KP
18,019
17.7% share
11,929g
166 CS · 6.3/m
NoGodComplex#back
LeBlanc · Mid
1 / 4 / 7
61.5% KP
25,338
24.9% share
10,136g
209 CS · 8/m
Chris Cornell#BYS
Ezreal · ADC
3 / 7 / 3
46.2% KP
21,388
21% share
11,562g
201 CS · 7.7/m
adfsasdffdas#4747
Senna · Support
4 / 5 / 3
53.8% KP
15,751
15.5% share
9,804g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
