Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 134 days ago
14 / 2 / 10
K / D / A
61.5%
Kill participation
968.4
Damage / min
22,518g
623.2 gold / min
53
7 placed · 7 cleared
381
10.5 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
11 / 6 / 5
41% KP
42,858
26.3% share
16,664g
264 CS · 7.3/m
Sheiden#1234
Graves · Jungle
14 / 2 / 10
61.5% KP
34,992
21.5% share
22,518g
381 CS · 10.5/m
ZYB WAO#0000
Olaf · Mid
8 / 7 / 14
56.4% KP
26,108
16% share
14,574g
200 CS · 5.5/m
yoydshxty#EUWE
Senna · ADC
3 / 5 / 23
66.7% KP
31,140
19.1% share
18,285g
265 CS · 7.3/m
Ahsokaa#EUW
Zyra · Support
3 / 5 / 12
38.5% KP
27,889
17.1% share
10,865g
62 CS · 1.7/m
Red side
Defeatniezły yeti pl#hui
Vayne · Top
4 / 9 / 4
32% KP
28,900
21.8% share
13,996g
236 CS · 6.5/m
twtv reljaeuw#2004
Quinn · Jungle
12 / 12 / 3
60% KP
34,098
25.8% share
16,629g
211 CS · 5.8/m
Odysseus#131
Taliyah · Mid
5 / 7 / 5
40% KP
34,878
26.4% share
17,690g
364 CS · 10.1/m
Kyllingmannen#KFC
Swain · ADC
3 / 6 / 8
44% KP
25,862
19.5% share
12,902g
221 CS · 6.1/m
queens gambit#kf2
Zilean · Support
1 / 5 / 13
56% KP
8,557
6.5% share
10,586g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
