Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 134 days ago
14 / 3 / 15
K / D / A
58%
Kill participation
874
Damage / min
18,396g
596.3 gold / min
29
6 placed · 3 cleared
246
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeigar v2#0000
Quinn · Top
9 / 8 / 7
61.5% KP
34,909
31.5% share
14,577g
201 CS · 6.5/m
香喷喷的小烧鸡#QuQ
Taliyah · Jungle
4 / 9 / 9
50% KP
25,890
23.3% share
13,862g
260 CS · 8.4/m
AI Generated#GROK
Zilean · Mid
4 / 6 / 8
46.2% KP
16,294
14.7% share
10,928g
180 CS · 5.8/m
sobbing steve#sob
Sivir · ADC
6 / 16 / 2
30.8% KP
17,288
15.6% share
14,531g
257 CS · 8.3/m
yoydshxty#EUWE
Senna · Support
3 / 11 / 11
53.8% KP
16,591
15% share
11,500g
61 CS · 2/m
Red side
VictoryDS EmDrei#0001
Ornn · Top
4 / 8 / 5
18% KP
20,411
14.7% share
12,071g
215 CS · 7/m
Sheiden#1234
Jarvan IV · Jungle
14 / 3 / 15
58% KP
26,962
19.5% share
18,396g
246 CS · 8/m
EzKozz#1V9
Vel'Koz · Mid
8 / 2 / 6
28% KP
34,903
25.2% share
15,112g
268 CS · 8.7/m
Enes Batur Ejder#EUW
Tristana · ADC
19 / 10 / 7
52% KP
44,018
31.8% share
19,047g
217 CS · 7/m
죄송합니다#합니다6
Braum · Support
5 / 3 / 24
58% KP
12,289
8.9% share
11,798g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
