Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 134 days ago
13 / 5 / 2
K / D / A
65.2%
Kill participation
908.3
Damage / min
14,161g
582.8 gold / min
32
5 placed · 6 cleared
232
9.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytavşankızokşaduş#kabin
Garen · Top
3 / 2 / 2
17.2% KP
18,419
19.8% share
11,427g
235 CS · 9.7/m
Judgement#CN1
Nocturne · Jungle
3 / 3 / 7
34.5% KP
13,975
15% share
11,224g
194 CS · 8/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
15 / 3 / 5
69% KP
39,454
42.5% share
14,888g
224 CS · 9.2/m
bot#mune
Annie · ADC
3 / 8 / 6
31% KP
14,032
15.1% share
10,716g
191 CS · 7.9/m
Glorious Purpose#dream
Pyke · Support
5 / 7 / 5
34.5% KP
6,995
7.5% share
9,365g
32 CS · 1.3/m
Red side
DefeatEXILEDDD#QIQI
Volibear · Top
0 / 5 / 3
13% KP
12,324
16.1% share
7,699g
184 CS · 7.6/m
Sheiden#1234
Graves · Jungle
13 / 5 / 2
65.2% KP
22,072
28.9% share
14,161g
232 CS · 9.5/m
Aerion Targaryen#WFIRE
Vladimir · Mid
2 / 10 / 2
17.4% KP
14,635
19.2% share
8,031g
173 CS · 7.1/m
fresh flow#air
Senna · ADC
6 / 3 / 8
60.9% KP
18,339
24% share
11,783g
179 CS · 7.4/m
Silva#EUW2
Nautilus · Support
2 / 6 / 13
65.2% KP
8,943
11.7% share
7,495g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
