Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 133 days ago
16 / 2 / 12
K / D / A
65.1%
Kill participation
1,041.9
Damage / min
20,857g
706.6 gold / min
45
7 placed · 8 cleared
324
11 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGollum#myBad
Olaf · Top
2 / 5 / 1
13.6% KP
17,663
18.1% share
11,291g
256 CS · 8.7/m
OLEG INSEC#OLEG
Vi · Jungle
6 / 9 / 8
63.6% KP
19,448
19.9% share
13,580g
185 CS · 6.3/m
ginsengstacy#EUW
Vladimir · Mid
5 / 4 / 7
54.5% KP
24,740
25.3% share
12,711g
264 CS · 8.9/m
IntAcc999#EUW
Kalista · ADC
7 / 12 / 7
63.6% KP
28,215
28.9% share
14,737g
254 CS · 8.6/m
karakoram2727#V8x3
Nautilus · Support
2 / 13 / 10
54.5% KP
7,533
7.7% share
7,923g
29 CS · 1/m
Red side
Victorysmurfeee#OSRS
Zaahen · Top
4 / 2 / 6
23.3% KP
18,386
16% share
13,240g
269 CS · 9.1/m
Sheiden#1234
Graves · Jungle
16 / 2 / 12
65.1% KP
30,754
26.8% share
20,857g
324 CS · 11/m
TheRoyalKanin#EUW
Cassiopeia · Mid
3 / 7 / 15
41.9% KP
24,550
21.4% share
11,405g
204 CS · 6.9/m
LOW elo BIG ego#S16
Kai'Sa · ADC
19 / 4 / 12
72.1% KP
31,348
27.3% share
18,291g
247 CS · 8.4/m
PΛRΛBΞLLUM#LENS
Braum · Support
1 / 7 / 26
62.8% KP
9,838
8.6% share
9,331g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
