Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 131 days ago
9 / 7 / 5
K / D / A
58.3%
Kill participation
997.8
Damage / min
14,563g
483.8 gold / min
28
4 placed · 3 cleared
212
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlorious Purpose#dream
Sion · Top
3 / 4 / 7
41.7% KP
17,313
18.7% share
11,589g
226 CS · 7.5/m
Sheiden#1234
Gwen · Jungle
9 / 7 / 5
58.3% KP
30,033
32.5% share
14,563g
212 CS · 7/m
shao la int#EUW
Akshan · Mid
5 / 5 / 5
41.7% KP
17,137
18.5% share
12,217g
233 CS · 7.7/m
TheRoyalKanin#EUW
Senna · ADC
4 / 7 / 10
58.3% KP
18,039
19.5% share
11,784g
200 CS · 6.6/m
shiga#EU1
Tahm Kench · Support
3 / 9 / 9
50% KP
10,017
10.8% share
8,168g
30 CS · 1/m
Red side
VictoryFranker#EUW14
Malphite · Top
0 / 6 / 5
15.6% KP
13,463
9.5% share
9,933g
206 CS · 6.8/m
Goku#Q120
Naafiri · Jungle
21 / 2 / 5
81.3% KP
38,648
27.2% share
17,660g
199 CS · 6.6/m
Secret#6994
Viktor · Mid
4 / 6 / 14
56.3% KP
50,278
35.3% share
14,777g
279 CS · 9.3/m
SRAMON#GUWNO
Sivir · ADC
6 / 5 / 11
53.1% KP
30,672
21.6% share
14,078g
258 CS · 8.6/m
Kral Batuuu#kral
Karma · Support
1 / 5 / 17
56.3% KP
9,254
6.5% share
9,185g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
