Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 131 days ago
0 / 6 / 5
K / D / A
71.4%
Kill participation
450.4
Damage / min
6,893g
339.8 gold / min
15
2 placed · 3 cleared
137
6.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIsfubar#EUW
Gangplank · Top
1 / 2 / 12
43.3% KP
10,842
14% share
9,056g
186 CS · 9.2/m
Wanted#szgn
Diana · Jungle
6 / 3 / 4
33.3% KP
13,006
16.8% share
9,476g
163 CS · 8/m
NEXT G2 MIDKING#60fem
Anivia · Mid
6 / 1 / 10
53.3% KP
22,869
29.6% share
10,533g
167 CS · 8.2/m
aygo#KAT
Katarina · ADC
17 / 1 / 3
66.7% KP
23,171
30% share
13,609g
172 CS · 8.5/m
Carry#99975
Lulu · Support
0 / 0 / 22
73.3% KP
7,443
9.6% share
7,248g
32 CS · 1.6/m
Red side
DefeatPhyroll#ART
Karma · Top
1 / 3 / 1
28.6% KP
6,083
13% share
6,650g
170 CS · 8.4/m
Sheiden#1234
Jarvan IV · Jungle
0 / 6 / 5
71.4% KP
9,136
19.6% share
6,893g
137 CS · 6.8/m
lucid dreams#1234
Sylas · Mid
6 / 9 / 1
100% KP
19,056
40.9% share
9,362g
153 CS · 7.5/m
Zenith#Kat
Riven · ADC
0 / 5 / 3
42.9% KP
4,895
10.5% share
7,110g
166 CS · 8.2/m
Predator 05#EUW
Senna · Support
0 / 7 / 6
85.7% KP
7,448
16% share
5,417g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
