Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 130 days ago
10 / 6 / 8
K / D / A
64.3%
Kill participation
1,003.1
Damage / min
14,788g
547.4 gold / min
36
6 placed · 5 cleared
179
6.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDesperateNasus#TWTV
Nasus · Top
6 / 1 / 2
25% KP
16,961
15.5% share
12,943g
220 CS · 8.1/m
Agurin#DND
Elise · Jungle
5 / 5 / 7
37.5% KP
19,209
17.6% share
12,275g
224 CS · 8.3/m
TwTv TaytoLOL#TOP
Gangplank · Mid
7 / 9 / 8
46.9% KP
24,012
22% share
13,359g
184 CS · 6.8/m
Inmaculado#Guess
Yasuo · ADC
4 / 8 / 8
37.5% KP
21,140
19.4% share
12,472g
222 CS · 8.2/m
Schow#wohcS
Senna · Support
10 / 5 / 9
59.4% KP
27,833
25.5% share
13,083g
43 CS · 1.6/m
Red side
DefeatBUILT#2603
Shyvana · Top
3 / 4 / 5
28.6% KP
29,792
24.5% share
9,794g
242 CS · 9/m
Sheiden#1234
Kha'Zix · Jungle
10 / 6 / 8
64.3% KP
27,101
22.3% share
14,788g
179 CS · 6.6/m
AbbedaggÆ#EUW
Cassiopeia · Mid
7 / 6 / 11
64.3% KP
30,243
24.8% share
12,430g
194 CS · 7.2/m
før vi går hjem#ykey
Ashe · ADC
4 / 7 / 6
35.7% KP
15,861
13% share
11,560g
190 CS · 7/m
lucid dreams#1234
Ekko · Support
4 / 10 / 9
46.4% KP
18,718
15.4% share
9,462g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
