Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 129 days ago
11 / 2 / 7
K / D / A
60%
Kill participation
1,053.7
Damage / min
18,239g
612.7 gold / min
45
6 placed · 10 cleared
307
10.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShending Help#cmon
Shen · Top
4 / 7 / 6
41.7% KP
12,382
15.1% share
11,965g
226 CS · 7.6/m
KAATAKURI#BBB
Aatrox · Jungle
3 / 4 / 6
37.5% KP
12,713
15.5% share
12,581g
259 CS · 8.7/m
Donna Hamilton#EUW
Zoe · Mid
6 / 7 / 3
37.5% KP
26,335
32.2% share
11,716g
238 CS · 8/m
Inmaculado#Guess
Senna · ADC
7 / 7 / 10
70.8% KP
23,654
28.9% share
16,133g
237 CS · 8/m
sootrebor#minia
Alistar · Support
4 / 5 / 11
62.5% KP
6,717
8.2% share
9,207g
39 CS · 1.3/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
7 / 6 / 11
60% KP
35,822
30.9% share
14,239g
217 CS · 7.3/m
Sheiden#1234
Graves · Jungle
11 / 2 / 7
60% KP
31,366
27.1% share
18,239g
307 CS · 10.3/m
Frank Lundy#AGENT
Akali · Mid
4 / 4 / 8
40% KP
19,808
17.1% share
12,642g
230 CS · 7.7/m
suhayb#0300
Kalista · ADC
7 / 6 / 7
46.7% KP
22,412
19.4% share
14,574g
236 CS · 7.9/m
Kite Machine#2015
Thresh · Support
1 / 6 / 19
66.7% KP
6,341
5.5% share
9,037g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
