Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 129 days ago
4 / 7 / 7
K / D / A
47.8%
Kill participation
604.6
Damage / min
10,457g
367.8 gold / min
22
16 placed · 0 cleared
160
5.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagiCc1#TR1
Jax · Top
2 / 4 / 6
18.2% KP
14,147
10% share
10,796g
196 CS · 6.9/m
Order of Ruin#333
Hecarim · Jungle
18 / 4 / 9
61.4% KP
45,730
32.4% share
16,668g
276 CS · 9.7/m
Pit penzioneri#pit
Sylas · Mid
8 / 4 / 11
43.2% KP
21,468
15.2% share
12,117g
188 CS · 6.6/m
2 K#0000
Ezreal · ADC
16 / 8 / 8
54.5% KP
54,421
38.5% share
17,516g
257 CS · 9/m
gg ben 7#EUW
Soraka · Support
0 / 3 / 28
63.6% KP
5,446
3.9% share
9,295g
30 CS · 1.1/m
Red side
DefeatSiuhjin#DKNL
Akali · Top
5 / 3 / 6
47.8% KP
28,262
26.2% share
12,875g
263 CS · 9.2/m
Sheiden#1234
Lee Sin · Jungle
4 / 7 / 7
47.8% KP
17,192
16% share
10,457g
160 CS · 5.6/m
Torrezno#Soria
Cassiopeia · Mid
5 / 8 / 4
39.1% KP
20,247
18.8% share
11,740g
229 CS · 8.1/m
WhOMp wHOmP#CHOMP
Senna · ADC
7 / 8 / 9
69.6% KP
26,579
24.7% share
14,027g
187 CS · 6.6/m
uplemmagius#TOP
Gragas · Support
2 / 18 / 11
56.5% KP
15,463
14.4% share
8,162g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
