Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 129 days ago
7 / 5 / 2
K / D / A
64.3%
Kill participation
738.5
Damage / min
11,214g
498.8 gold / min
26
6 placed · 3 cleared
201
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfight fight#fight
Jayce · Top
4 / 3 / 4
21.6% KP
17,688
18.3% share
10,887g
207 CS · 9.2/m
CLEARS#GANKS
Nocturne · Jungle
14 / 2 / 5
51.4% KP
21,329
22.1% share
13,157g
175 CS · 7.8/m
Try2V1NextTime#EUW
Katarina · Mid
16 / 4 / 5
56.8% KP
34,677
35.9% share
13,280g
164 CS · 7.3/m
Zireael#EUWW
Senna · ADC
2 / 4 / 14
43.2% KP
10,642
11% share
10,272g
136 CS · 6/m
Kral Batuuu#kral
Bard · Support
1 / 1 / 14
40.5% KP
12,150
12.6% share
7,299g
26 CS · 1.2/m
Red side
DefeatBrrou Swain#EUW
Malphite · Top
3 / 9 / 4
50% KP
12,261
19.7% share
8,398g
143 CS · 6.4/m
Sheiden#1234
Naafiri · Jungle
7 / 5 / 2
64.3% KP
16,603
26.7% share
11,214g
201 CS · 8.9/m
CapsIsMyFather#CAPS
Orianna · Mid
0 / 6 / 4
28.6% KP
9,382
15.1% share
7,166g
188 CS · 8.4/m
ライト#Sas
Lucian · ADC
3 / 9 / 4
50% KP
15,814
25.4% share
8,691g
155 CS · 6.9/m
Cerberus#Limbo
Nami · Support
1 / 8 / 7
57.1% KP
8,100
13% share
5,910g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
