Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 129 days ago
5 / 8 / 20
K / D / A
75.8%
Kill participation
1,438.2
Damage / min
12,707g
407.7 gold / min
84
28 placed · 11 cleared
68
2.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAI GF and Sock#404
Lee Sin · Top
11 / 10 / 8
41.3% KP
37,739
22.3% share
16,336g
233 CS · 7.5/m
bismanshmandie#EUN3
Sylas · Jungle
13 / 2 / 9
47.8% KP
35,949
21.2% share
16,047g
225 CS · 7.2/m
Stone on 6#NRS
Cassiopeia · Mid
8 / 5 / 16
52.2% KP
40,860
24.1% share
15,013g
233 CS · 7.5/m
Dealersz#EUW
Draven · ADC
11 / 6 / 9
43.5% KP
39,105
23.1% share
19,084g
240 CS · 7.7/m
بائعة الكبريت#الهوى
Leona · Support
3 / 10 / 18
45.7% KP
15,681
9.3% share
9,812g
20 CS · 0.6/m
Red side
DefeatSaponyo#CHAMP
Sion · Top
5 / 7 / 7
36.4% KP
31,568
19.6% share
11,688g
201 CS · 6.4/m
Alitiki Agapi#GRE
Viego · Jungle
8 / 14 / 7
45.5% KP
20,329
12.6% share
11,785g
161 CS · 5.2/m
Liss The Iceborn#LISS
Aurora · Mid
8 / 10 / 5
39.4% KP
34,033
21.2% share
12,646g
185 CS · 5.9/m
Opossos#侘 寂
Zilean · ADC
7 / 7 / 12
57.6% KP
29,976
18.6% share
14,067g
168 CS · 5.4/m
Sheiden#1234
Senna · Support
5 / 8 / 20
75.8% KP
44,825
27.9% share
12,707g
68 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
