Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 129 days ago
15 / 3 / 15
K / D / A
71.4%
Kill participation
1,337.9
Damage / min
19,525g
680.3 gold / min
38
5 placed · 8 cleared
242
8.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysoothing rain#calm
K'Sante · Top
3 / 3 / 17
47.6% KP
20,827
15.4% share
11,799g
196 CS · 6.8/m
Sheiden#1234
Kha'Zix · Jungle
15 / 3 / 15
71.4% KP
38,397
28.4% share
19,525g
242 CS · 8.4/m
ttv fabeaneuw#0000
Kassadin · Mid
10 / 2 / 9
45.2% KP
30,799
22.7% share
14,609g
214 CS · 7.5/m
Predator 05#EUW
Karthus · ADC
10 / 8 / 17
64.3% KP
35,062
25.9% share
15,690g
251 CS · 8.7/m
Αrtoria Prime#eProd
Pyke · Support
4 / 9 / 13
40.5% KP
10,332
7.6% share
8,935g
21 CS · 0.7/m
Red side
DefeatFinn#0306
Gangplank · Top
5 / 7 / 7
48% KP
36,739
32.2% share
14,811g
267 CS · 9.3/m
acchamel#EUW
Ekko · Jungle
3 / 11 / 4
28% KP
13,593
11.9% share
11,959g
190 CS · 6.6/m
13th June#EU1
Irelia · Mid
4 / 7 / 5
36% KP
19,177
16.8% share
12,006g
231 CS · 8/m
Barsas#BRAND
Brand · ADC
10 / 7 / 5
60% KP
29,126
25.5% share
13,279g
233 CS · 8.1/m
GUMADRUXY#NEF
Nautilus · Support
3 / 10 / 15
72% KP
15,419
13.5% share
8,751g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
