Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 129 days ago
15 / 6 / 13
K / D / A
84.8%
Kill participation
974.7
Damage / min
16,980g
556.4 gold / min
35
5 placed · 4 cleared
226
7.4 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMai love#Ivok
Irelia · Top
8 / 8 / 7
44.1% KP
28,766
21.7% share
15,823g
263 CS · 8.6/m
TryhardEkko#TWTV
Ekko · Jungle
7 / 8 / 11
52.9% KP
26,820
20.2% share
14,187g
223 CS · 7.3/m
ilya RAIDEN#arise
Naafiri · Mid
5 / 5 / 10
44.1% KP
23,213
17.5% share
11,928g
208 CS · 6.8/m
schlomby#yes
Miss Fortune · ADC
13 / 5 / 8
61.8% KP
33,752
25.5% share
19,059g
284 CS · 9.3/m
INFLATEDPawełek#INFL
Neeko · Support
1 / 7 / 20
61.8% KP
20,007
15.1% share
9,799g
49 CS · 1.6/m
Red side
DefeatLVS667#LKV4L
Akali · Top
6 / 5 / 5
33.3% KP
25,627
22.3% share
12,629g
249 CS · 8.2/m
Sheiden#1234
Sylas · Jungle
15 / 6 / 13
84.8% KP
29,745
25.9% share
16,980g
226 CS · 7.4/m
Phanta#107
Akshan · Mid
4 / 10 / 12
48.5% KP
24,026
20.9% share
12,984g
244 CS · 8/m
anders#zzz
Yunara · ADC
7 / 9 / 9
48.5% KP
22,708
19.8% share
14,721g
216 CS · 7.1/m
i no english#Mio韩服
Bard · Support
1 / 5 / 21
66.7% KP
12,676
11% share
9,278g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
