Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 129 days ago
6 / 7 / 9
K / D / A
44.1%
Kill participation
508.1
Damage / min
12,880g
509.8 gold / min
22
5 placed · 4 cleared
192
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweasel#azim
Kled · Top
2 / 10 / 2
16.7% KP
15,573
20.7% share
8,080g
143 CS · 5.7/m
Aurelion Sol God#EUW
Ivern · Jungle
3 / 6 / 14
70.8% KP
10,878
14.4% share
9,916g
94 CS · 3.7/m
30pushupperdeath#hard
Mel · Mid
5 / 8 / 4
37.5% KP
22,079
29.3% share
10,517g
212 CS · 8.4/m
Dealersz#EUW
Draven · ADC
5 / 4 / 5
41.7% KP
13,890
18.4% share
14,121g
249 CS · 9.9/m
majkel kakson#ML4
Pyke · Support
9 / 6 / 5
58.3% KP
12,911
17.1% share
9,510g
35 CS · 1.4/m
Red side
VictoryKozi#UCAM
Fiora · Top
8 / 3 / 6
41.2% KP
25,964
27.9% share
12,530g
208 CS · 8.2/m
Sheiden#1234
Kha'Zix · Jungle
6 / 7 / 9
44.1% KP
12,837
13.8% share
12,880g
192 CS · 7.6/m
Annie IRL#Annie
Annie · Mid
15 / 5 / 5
58.8% KP
32,791
35.2% share
13,397g
168 CS · 6.6/m
Rybson Reformed#FREE
Nilah · ADC
4 / 6 / 2
17.6% KP
9,290
10% share
12,116g
204 CS · 8.1/m
violetta core#1943
Bard · Support
1 / 3 / 23
70.6% KP
12,335
13.2% share
8,814g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
