Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 129 days ago
5 / 5 / 28
K / D / A
78.6%
Kill participation
816.7
Damage / min
11,867g
404.1 gold / min
105
40 placed · 10 cleared
22
0.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshotgunangel#coda
Ambessa · Top
5 / 6 / 5
23.8% KP
20,736
15.5% share
10,845g
183 CS · 6.2/m
Theocacs#EUW
Jax · Jungle
7 / 7 / 13
47.6% KP
25,764
19.3% share
13,270g
183 CS · 6.2/m
ZYB WAO#0000
Fizz · Mid
18 / 9 / 4
52.4% KP
31,470
23.6% share
14,794g
166 CS · 5.7/m
KED1111111#1310
Zeri · ADC
7 / 11 / 12
45.2% KP
31,415
23.6% share
16,096g
251 CS · 8.5/m
Sheiden#1234
Bard · Support
5 / 5 / 28
78.6% KP
23,984
18% share
11,867g
22 CS · 0.7/m
Red side
Victoryjoeli#doss
Taliyah · Top
2 / 9 / 7
24.3% KP
27,601
19.9% share
10,126g
196 CS · 6.7/m
EL MATADOR JANIS#270
Xin Zhao · Jungle
7 / 7 / 8
40.5% KP
18,678
13.4% share
12,811g
198 CS · 6.7/m
J1HUIV#000
Cassiopeia · Mid
6 / 11 / 10
43.2% KP
31,113
22.4% share
13,236g
215 CS · 7.3/m
Boda#win
Lucian · ADC
21 / 8 / 4
67.6% KP
53,941
38.8% share
19,795g
246 CS · 8.4/m
Très nul est con#Golem
Milio · Support
1 / 7 / 23
64.9% KP
7,708
5.5% share
10,094g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
