Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 127 days ago
8 / 8 / 10
K / D / A
64.3%
Kill participation
859
Damage / min
10,557g
502.3 gold / min
14
2 placed · 2 cleared
144
6.9 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStanko#aaaa
Jax · Top
2 / 3 / 7
32.1% KP
13,564
17.3% share
8,580g
171 CS · 8.1/m
Sheiden#1234
Graves · Jungle
8 / 8 / 10
64.3% KP
18,053
23.1% share
10,557g
144 CS · 6.9/m
TwTv LadicusVibe#Vayne
Azir · Mid
4 / 4 / 10
50% KP
18,834
24.1% share
9,037g
194 CS · 9.2/m
TonyTony Chopper#8174
Twitch · ADC
13 / 4 / 4
60.7% KP
21,684
27.7% share
12,389g
124 CS · 5.9/m
vakus#001
Nami · Support
1 / 5 / 14
53.6% KP
6,111
7.8% share
6,811g
21 CS · 1/m
Red side
DefeatLittle Fool#00000
Ambessa · Top
2 / 8 / 1
12.5% KP
16,367
23.4% share
6,432g
128 CS · 6.1/m
bipolar#asd
Lee Sin · Jungle
6 / 5 / 8
58.3% KP
13,023
18.6% share
10,065g
177 CS · 8.4/m
Frexy#EUWES
Katarina · Mid
6 / 6 / 3
37.5% KP
15,444
22.1% share
9,085g
136 CS · 6.5/m
violetta core#1943
Caitlyn · ADC
5 / 5 / 8
54.2% KP
16,869
24.1% share
11,677g
177 CS · 8.4/m
KindheartedQueen#Gentl
Janna · Support
5 / 4 / 11
66.7% KP
8,260
11.8% share
7,795g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
