Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 126 days ago
20 / 1 / 3
K / D / A
71.9%
Kill participation
953.8
Damage / min
16,488g
683.2 gold / min
29
5 placed · 2 cleared
230
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdariussy#fat
Darius · Top
1 / 7 / 0
11.1% KP
11,664
20.7% share
6,918g
133 CS · 5.5/m
až bude hořet#YZO
Taliyah · Jungle
0 / 8 / 5
55.6% KP
12,968
23% share
8,301g
168 CS · 7/m
Whirlwind Yasuo#ttv
Yasuo · Mid
4 / 7 / 3
77.8% KP
18,104
32.2% share
9,156g
189 CS · 7.8/m
ł Void ł#EUW
Seraphine · ADC
4 / 5 / 1
55.6% KP
10,184
18.1% share
8,354g
162 CS · 6.7/m
ΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞ#RANK1
Braum · Support
0 / 5 / 1
11.1% KP
3,345
5.9% share
5,183g
37 CS · 1.5/m
Red side
VictoryRiga#BLUE
Renekton · Top
5 / 1 / 6
34.4% KP
18,094
21.9% share
11,656g
225 CS · 9.3/m
Sheiden#1234
Viego · Jungle
20 / 1 / 3
71.9% KP
23,018
27.8% share
16,488g
230 CS · 9.5/m
AbbedaggÆ#EUW
Hwei · Mid
1 / 4 / 11
37.5% KP
13,125
15.9% share
9,464g
189 CS · 7.8/m
Hugh Mungus#8910
Brand · ADC
4 / 1 / 11
46.9% KP
14,925
18% share
11,848g
223 CS · 9.2/m
farfetch#296
Sylas · Support
2 / 3 / 13
46.9% KP
13,585
16.4% share
8,282g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
