Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 126 days ago
6 / 1 / 0
K / D / A
54.5%
Kill participation
508.7
Damage / min
14,218g
476.3 gold / min
33
6 placed · 7 cleared
255
8.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryОлежа McLovin#ICON
Vladimir · Top
6 / 3 / 7
52% KP
18,859
22.7% share
12,176g
234 CS · 7.8/m
IvernGod#God
Ivern · Jungle
1 / 2 / 14
60% KP
4,647
5.6% share
11,473g
156 CS · 5.2/m
bro#han
Yasuo · Mid
4 / 0 / 8
48% KP
17,726
21.4% share
13,851g
323 CS · 10.8/m
Akanania#1213
Zeri · ADC
9 / 0 / 9
72% KP
27,575
33.2% share
18,160g
330 CS · 11.1/m
SORS EST PARATUS#VISUM
Pyke · Support
5 / 6 / 10
60% KP
14,135
17% share
9,931g
26 CS · 0.9/m
Red side
DefeatAbbedaggÆ#EUW
Gnar · Top
3 / 7 / 1
36.4% KP
20,436
32.8% share
12,150g
277 CS · 9.3/m
Sheiden#1234
Kha'Zix · Jungle
6 / 1 / 0
54.5% KP
15,186
24.4% share
14,218g
255 CS · 8.5/m
Nano#AFW
Akali · Mid
1 / 5 / 1
18.2% KP
14,919
23.9% share
10,261g
264 CS · 8.8/m
MetroArcher#EUW
Caitlyn · ADC
1 / 4 / 2
27.3% KP
8,607
13.8% share
12,612g
270 CS · 9/m
Magnus Carlsen#PIUL
Janna · Support
0 / 8 / 6
54.5% KP
3,177
5.1% share
7,750g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
