Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 126 days ago
8 / 7 / 6
K / D / A
73.7%
Kill participation
945.2
Damage / min
11,581g
466.7 gold / min
32
4 placed · 7 cleared
168
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2div mitt hjem#ggl
Renekton · Top
3 / 9 / 2
26.3% KP
12,836
17.2% share
8,337g
147 CS · 5.9/m
Sheiden#1234
Gwen · Jungle
8 / 7 / 6
73.7% KP
23,456
31.5% share
11,581g
168 CS · 6.8/m
Xaro#1337
Viktor · Mid
6 / 4 / 6
63.2% KP
23,089
31% share
10,796g
204 CS · 8.2/m
Andiks#ADC
Senna · ADC
0 / 4 / 10
52.6% KP
10,400
13.9% share
9,144g
164 CS · 6.6/m
envy control#ash23
Janna · Support
2 / 6 / 11
68.4% KP
4,777
6.4% share
7,757g
34 CS · 1.4/m
Red side
Victoryazur et asmar#paix
Vladimir · Top
7 / 3 / 4
36.7% KP
29,430
30.7% share
11,270g
201 CS · 8.1/m
Rabble Arouser#EUW
Cho'Gath · Jungle
8 / 3 / 4
40% KP
19,879
20.8% share
13,819g
233 CS · 9.4/m
13th June#EU1
Irelia · Mid
8 / 6 / 1
30% KP
18,751
19.6% share
12,000g
220 CS · 8.9/m
disappointment#CHALL
Caitlyn · ADC
3 / 5 / 6
30% KP
16,993
17.7% share
11,828g
202 CS · 8.1/m
CristinaFerreira#PT1
Lux · Support
4 / 2 / 11
50% KP
10,703
11.2% share
9,054g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
